[1] R. McDonnell, B. Vyas, U. Sikimic, and P. Wisessing, "Feeling Blue or Seeing Red? Investigating the effect of light color, shadow and realism on the perception of emotion of real and virtual humans," in Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Conference Papers, 2025, pp. 1–11.
[2] P. Wisessing and R. McDonnell, "Blinded by the light: Does portrait lighting design affect perception of realistic virtual humans?" in ACM Symposium on Applied Perception 2024, 2024, pp. 1–10.
[3] P. Wisessing, K. Zibrek, D. W. Cunningham, J. Dingliana, and R. McDonnell, "Enlighten me: Importance of brightness and shadow for character emotion and appeal," ACM Transactions on Graphics, vol. 39, no. 3, pp. 1–12, 2020.
[4] P. Wisessing, K. Zibrek, D. W. Cunningham, and R. McDonnell, "A psychophysical model to control the brightness and key-to-fill ratio in CG cartoon character lighting," in ACM Symposium on Applied Perception 2019, 2019, pp. 1–7.
[5] P. Wisessing, J. Dingliana, and R. McDonnell, "Perception of lighting and shading for animated virtual characters," in Proceedings of the ACM Symposium on Applied Perception, 2016, pp. 25–29.
Perceptual Principles of Virtual Character Appearance and Behavior
Intelligent Tools for Content Creation in Virtual Environments
Representation and Interaction in Extended Reality
Doctor of Philosophy in Computer Science, Trinity College Dublin, Ireland
Master of Fine Arts in Digital Production Clemson University, USA
Bachelor of Arts in Physics and Mathematics, Cornell University, USA